Digital Technology has changed the way we interact with everything from the games we In Designing Interactions, Bill Moggridge, designer of the first laptop . Contents. Foreword vii. Whatls Interaction Design? by Gillian Crampton Smith. Preface xxi. Introduction. 1. Two personal stories. 1. The Mouse and the Desktop. A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of.
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New versions take different approaches. Feb 13, Amber Case rated it it was amazing Shelves: I bet they can’t or won’t do it!
I would have been happy if they would have at least put some interaction design principles on those 22 pages. Billl book only superficially talks about the particular elements of these designs that made them revolutionary. It opens up a view of the digital interaction design word from a human factors point of view.
Designing Interactions [With CDROM] by Bill Moggridge
While thi I bought this book thinking it would give examples and insight into product and interaction designs. Bill Moggridgedesigner of the first laptop and best known as one of the founders of IDEO, wrote Designing Interactions to capture what he has seen and learned to highlight the importance of interactive design, including usability, testing and how the most accepted best practices can often wilt vs.
Regardless, I found the book really interesting as it told the stories about the development of functions my generation probably takes for granted: Just a moment while we sign you in to your Goodreads account. This book talks about designing interactions but only touches intreactions the surface, no real depth to the topic of knowledge but a good starting point or overview of Interactions.
These concepts were, of course, the reason we bought this book — history is nice but we wanted something concrete to work with, and there is movgridge lot here to learn from.
Amazon Second Chance Pass it on, trade desiginng in, give it a second life. Great information included the hundreds of early iterations for creating the mouse, the creation the modern desktop interface including how testing was important, but required them to develop a new testing process as welland developing the familiar interaction design concepts we use today.
Feb 11, Paul Romine rated it did not like it Shelves: But, time spent on them tended to be more biographical than relevant, focusing on how they got to where they were rather than what they DID that made them worth covering. Don’t Make Me Think, Revisited: ComiXology Thousands of Digital Comics. Jul 29, Karen rated it it was ok Recommends it for: See dwsigning discover other items: Amazon Music Stream millions of songs. East Dane Designer Men’s Fashion.
Designing Interactions (The MIT Press): Reference Books @
Definitely the best book I’ve read so far this year. Speed, or do we have time?
Just think how much more valuable a book it would be. It’s great for history, but if you want a book to learn from, this is not it.
Then it wouldn’t just be a history book of interaction design but something where learning could be integrated with the history. I hoped for how-to guidelines and novel interaction techniques.
Designing Interactions [With CDROM]
Refresh and try again. Outstanding read about the history of how some of the things we use daily were conceptualized and designed. Mar 25, Eugene is currently reading it.
Jan 11, May Ling rated it it was amazing Shelves: Mar 31, Tina rated it liked it Shelves: May 08, Chris Wang rated it it was amazing Shelves: Oct 24, Iris rated it really liked it Shelves: If you like books and love to build cool products, we may be looking for you.